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Online Master of Science in Computer Science Program 

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Online Computer Science Master’s Program Overview

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Six Focus Areas To Choose From

Examine focus areas

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No GRE Required

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20-36 Months To Complete*

*Varies based on class availability and the number of credit hours taken per semester.

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$1,930 per Credit Hour**

**Based on 2023-2024 tuition rate. Tuition and fees subject to change each year as approved by Tulane University

A computer scientist works at a desktop computer in an airy, light-filled office.

Is this program the right fit for you?

At Tulane, our online master’s in computer science program offers you the option to customize your coursework and areas of emphasis. So whether you’re a seasoned computer scientist or an aspiring artificial intelligence specialist, our degree has something for you.

Prepare for your professional pivot

For technical professionals interested in changing industries, the online master’s in computer science can equip you with the tools to pivot. If you have a STEM bachelor’s degree and are curious about computer science, our Online MSCS program will prepare you with the depth of technical know-how and industry connections you need to succeed in your next role.

Advance in your industry

Today, a master’s degree is a typical requirement for computer research scientist roles.* If you’re already in the field and eager to advance, our online computer science master’s can help you reach your goals. Develop next-level computing skills, with the option to focus your studies on natural language processing, machine learning, algorithms, and more. Review our career outlook page for a more comprehensive look at the career paths available to you upon graduation.

*U.S. Bureau of Labor Statistics, 2022 

Find your specialty

Sights set on a career in research or academia? The computer science master’s degree faculty will help you prepare for your dream job. Our graduate degree also offers you the option to dive deeper into areas like computational geometry, cloud computing, data science, and beyond so that you can become a best-in-class specialist upon graduation. 

Online Program Experience

Tulane’s Online Master of Science in Computer Science program redefines flexibility. Here, it means you can complete your online master’s in computer science from wherever you are, at your own pace, all while choosing electives connected to your interest areas. 

You are at the center of our Online MS in Computer Science program. As an online student, you will participate in virtual classes with professors and peers while you complete self-paced, project-based assignments on your own schedule. Our small class sizes mean you’ll work closely with your faculty and classmates throughout the program. You can ask questions, share insights, and receive feedback, just like you would taking classes on campus. There are also live office hours to further your connection to faculty and support your mastery of program concepts.

The typical weekly time commitment for the Online MSCS varies based on the number of credit hours taken each semester. On average, you can expect to spend two to three hours per week, per credit hour, on homework and assignments. This includes one 75-minute live session per three-credit-hour course each week. 

For more information about the online structure and program experience, schedule time with one of our enrollment advisors today.

Sample Curriculum

Tulane’s Online MS in Computer Science curriculum challenges you to think beyond basic programming. With an increase in remote work and demand for virtual operational systems, today’s computer science professionals need a wide variety of skills. 

Our 30-credit curriculum prepares you with the tools you need to make the most of the expanding digital space while focusing on areas of the field that interest you. Over the course of your degree program, you will complete nine credits of core classes and 21 elective credits based on your chosen focus area.

Focus areas include:

  • COMPUTATIONAL GEOMETRY
  • COMPUTATIONAL BIOLOGY AND INFORMATICS
  • ALGORITHMS AND THEORY
  • SYSTEMS
  • DATA SCIENCE
  • ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING

Please note that Online MSCS courses are subject to change and not every course will be offered every semester. 

Bridge Course

This class focuses on several core topics in the design, analysis, and implementation of computational tools that are drawn from the fields of data structures, software engineering, and programming languages. Other topics include object-oriented programming, test-driven development, data structures and abstract data types, imperative programming and memory management, and functional programming.

By solving practical, real-life problems in different programming languages and in different ways, students learn to select a language and approach most appropriate for the situation, and prepare to learn new languages independently. The high-level goal of this course is to train students to be able to draw from a versatile set of skills, which in turn will provide a strong foundation for further study in computer science.

Core Courses

This course covers fundamental algorithm design principles and data structures, basic notions of complexity theory, as well as an advanced introduction to parallel algorithms, randomized algorithms, and approximation algorithms. Topics include: divide-and-conquer, dynamic programming, amortized analysis, graph algorithms, network flow, map reduce, and more advanced topics in approximation algorithms and randomized algorithms. Satisfies the algorithm breadth area requirement.

The objective of the course is to introduce students to the core concepts and analytic techniques in the design and analysis of computer networks and network protocols. We will explain both how computer networks work using the Internet as the paradigm and why they work from an optimization and control perspective. Satisfies the systems breadth area requirement.

The aim of this course is to provide the student with an introduction to the main concepts and techniques playing a key role in artificial intelligence. In addition to covering the primary components of AI, particular attention will be devoted to its applications in several fields. Among the topics covered are: intelligent artificial agents, problem-solving using search and constraint satisfaction, uncertainty, Bayesian networks and probabilistic inference, supervised learning, planning, and sequential decision problems, as well as several additional topics. Satisfies the artificial intelligence/machine learning breadth area requirement.

Elective Courses

The objective of the course is to introduce students to the core concepts and analytic techniques in the design and analysis of computer networks and network protocols. We will explain both how computer networks work using the Internet as the paradigm and why they work from an optimization and control perspective.

An introduction on how graphical representations of data can be used to aid understanding. This course details the theory and practice of designing effective information or scientific visualizations. The techniques learned in this class have wide applications to all fields in engineering and science, where due to increasing sizes and complexity, data now demands effective presentation and analysis. Topics will include iso-surfacing, volume rendering, transfer functions, vector/tensor fields, topological analysis, large data visualization, and uncertainty in visualizations.

This course provides an introduction to geometric algorithms and geometric data structures. Computational Geometry is a young discipline which enjoys close relations to mathematics and to various application areas such as geometric databases, molecular biology, sensor networks, visualization, geographic information systems (GIS), VLSI, robotics, computer graphics and geometric modeling. Covered topics include fundamental geometric algorithm design and analysis paradigms, geometric data structures for planar subdivisions and range searching, algorithms to compute the convex hull, Voronoi diagrams, and Delaunay triangulation, as well as selected advanced topics.

A comprehensive introduction to the mathematics and algorithms that drive today’s digital special effects, animation, and games. Designed as a hands-on course, students will gain experience in building 2D/3D interactive applications using OpenGL. Topics covered will include geometric transformations, projections, raster algorithms, 3D object models (surface and volume), visible surface algorithms, texture mapping, lighting/shading, ray-tracing, anti-aliasing, and compositing.

This course is an introductory course on the fundamentals of 3D game development. We will focus on the Unity game engine and object-oriented programming with C#. Students will learn various topics including vectors and rotations, character animation, artificial intelligence, and Unity tools, such as Cinemachine, Shader Graph, and Timeline.

This course covers the design and implementation of operating systems. Operating systems serve as an interface between the hardware of a computer and the software running on it. This course addresses how operating systems enable the sharing of limited resources — CPU, memory, hard disks — robustly, securely, and efficiently amongst all running processes on a computer. CPU virtualization, concurrency, memory virtualization, file systems APIs and implementations, and security are all covered with a focus on the key design ideas and abstractions within the topics. In addition, students get practical experience implementing their own operating system.

This is a project-oriented course on fundamentals of software development and software engineering. Working in teams, students apply a recognized software engineering methodology, a modern programming language, and software development tools (including an IDE, debugger, version control system, and testing framework) to design and implement a semester-long project — a software solution for a real-world problem. The high goal of the course is to train students to function efficiently in a real-world software development environment. To help reach that goal, the students do a lot of independent learning, teamwork, documentation and public presentation of their product and design process. The particular technologies employed in the course may change in synchrony with changes in the software engineering field, currently the focus is on engineering software-as-a-service using Ruby for programming language and Rails for web development framework.

This course has two main goals. The first one is to give a broad overview of the fundamentals of multi-agent systems (MAS). MAS are playing an increasingly important role in artificial intelligence as distributed resources push for highly distributed forms of intelligence. The second aim is to provide a more in-depth discussion of selected MAS topics: game theory and voting from a computational point of view. Situated at the nexus between economics and computer science, these research areas provide a perfect example of interdisciplinary cross-fertilization and mutual enrichment and lie at the core of multi-agent systems theory. The course will provide the student with an understanding of how self-interested behavior and coordination can be formally modeled and implemented in societies of artificial agents. Course may be repeated up to unlimited credit hours.

This course varies from time to time, focusing on topics of interest to the faculty and students. Course may be repeated up to unlimited credit hours.

The aim of this course is to provide the student with an introduction to the main concepts and techniques required for collecting, processing, and deriving insight into data. Data Science is an interdisciplinary set of topics that includes everything you need to create data-driven answers and solutions to specific business, scientific, or sociological questions. Topics typically covered include an introduction to one or more data collection and management systems, e.g., SOL, web scraping, and various data repositories; exploratory and statistical data analysis, e.g., bootstrapping, measures of central tendency, hypothesis testing, and machine learning techniques including linear regression and clustering; data and information visualization, e.g., plotting and interactive charts using various technologies; and presentation and communication of the results of these analyses.

This course investigates computational methods to work with human language, analyzing its lexical, syntactic, and semantic aspects. Examples include document classification and clustering, syntactic parsing, information extraction, speech recognition, and machine translation. Theoretical and practical aspects of the latest techniques will be covered, including probabilistic modeling, neural networks, and deep learning.

This is a hands-on introductory security course for upper-level undergraduate students and graduate students. Students will learn the basics of cryptography and methods for protecting systems from attack. We will cover malicious software and other attacks that occur over the network, as well as the perimeter defenses used to stop these attacks. Students will then learn about program vulnerabilities that lead to most of the security problems in computing today. We will conclude with the other administrative issues that security professionals must consider in their jobs.

Faculty Spotlight

Meet some of the brilliant minds behind our Online MS in Computer Science at Tulane. Internationally recognized researchers and practitioners, the MSCS faculty bring a high caliber of computer science proficiency to the classroom.

Ramgopal Mettu

Associate Professor

PhD, 2002, University of Texas, Austin

Dr. Mettu conducts research at the intersection of algorithms and machine learning, with applications to computational biology and robotics.

A professional headshot of Tulane faculty member, Aron Culotta

Associate Professor

PhD, 2008, University of Massachusetts at Amherst

Dr. Culotta conducts research in natural language processing, machine learning, and social network analysis. Application domains include public health, emergency management, and political science.

A headshot of Tulane faculty member, Nicholas Mattei

Assistant Professor

PhD, 2012, University of Kentucky

Dr. Mattei conducts research in artificial intelligence, data science, and machine learning applied to settings involving group decision-making and preference reasoning.

A headshot of Tulane faculty member, Carola Wenk

Professor

PhD, 2002, Freie Universität Berlin

Dr. Wenk’s research interests include algorithms, in particular computational geometry and shape matching, topological data analysis, as well as applied areas such as geospatial data analysis and biomedical applications.

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Key Dates

Fall 2024
Early Submit Deadline Eligible for $2,500 scholarship and application fee waiver.
May 15, 2024

Scheduled Events

Attend an informational webinar to receive an application fee waiver.

Tulane Online MSCS: Advanced Technology in Practice
Tuesday April 30, 2024
07:00 PM CT
Tulane Online MSCS: Faculty Spotlight
Tuesday June 4, 2024
07:00 PM CT
Career Opportunities With a Tulane MSCS Degree
Tuesday July 16, 2024
07:00 PM CT
Inside the Tulane Online Classroom Experience
Thursday August 22, 2024
07:00 PM CT

On-Demand Content

An Intro to the Online M.S. in Computer Science at Tulane
Ongoing

Duration: 19 minutes

Online M.S. in Computer Science: Application Walkthrough
Ongoing

Duration: 11 minutes

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